VR rotation room: research on movement and perception in VR, you can walk up the wall and on the ceiling. The wallpaper, furniture, animated cat etc. support neurological spatial processes (with Jonathan Becker).
- VR Chariot Simulator (with David Lieb and Daniel Kaufman). We successfully suppressed motion sickness with vibration and haptics. The Simulator won the Dietze Award and Play Award 2016.
- VR Fin Whale Experience (for the CeNak Museum Hamburg) A prototype to explore the full, 20m whale skeleton. The scan data had no textures, so I built a bone shader in Substance that could preserve all cracks and details.
- Shelldon (with Jessica Broscheit and Gerald Melles) A mixed reality / smart object prototype to bring the physical Shelldon back to his momma under water. I designed the handing-over interaction from physical to virtual turtle and built a quick underwater level from free assets.
- MR air pollution prototype (concept and smart object by Jessica Broscheit). For an exhibition, real time air pollution data was displayed as interactive particles in a surreal VR scifi environment.